H.6 Random
Geometry In these fun geometry games, children learn to recognize various geometric shapes and their spatial relatiionships. Young math learners also learn to follow instructions for dragging one shape to another shape. When each stage is complete, an exciting reward animation displays colorful flying balloons and animated gold stars to show the number of correct answers. Example #1: In “Touch the shape”, learners are instructed to touch a certain shape and the outline of the shape is displayed at the top of the screen. If the instruction is the touch the circle, then the learner should touch the circle at the bottom of the screen. Example #2: In “Drag shape to shape”, learners are instructed to drag one shape to another. If the instruction is to drag all squares to the circle, then the correct answer is to drag all squares to the circle. But don’t drag other shapes to the circle, since they are not squares. Example #3: In “Touch the not shape”, learners are instructed to touch the shape that is not a certain shape. If there are 2 squares and a circle on screen, and the instruction is to touch the shape that is not a square, then the correct answer is to touch the circle, since it is not a square. Each level helps to focus students on specific geometry skills: H.1 Touch the shape H.2 Drag shape to shape H.3 Touch the not shape H.4 Random H.5 Random H.6 Random
Learning standards: Click here to see skills available for California Learning standards